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Fallout New Vegas Dead Money

 
Dead Money
General
DeveloperObsidian Entertainment
PublisherBethesda Softworks
Size248 MB (Xbox 360)
448 MB (PC)
729 MB (PS3)
Price$4.99 (PC)
$9.99 (PS3 and Xbox 360)
Release date
Xbox 360December 21, 2010
PCFebruary 22, 2011 (worldwide)
March 29, 2011 (Russia and Eastern Europe)
PlayStation 3February 22, 2011
Availability
Xbox 360Xbox LIVE
PCSteam
Direct2Drive
PlayStation 3PSN
Requirements
PatchPatch 1.2.0.31x
  1. Fallout New Vegas Dead Money Guide

Welcome to my strategy guide for the Dead Money DLC of Fallout: New Vegas! In this guide, you'll find a complete, beginning-to-end walkthrough, ripe with pictures of maps and hard-to-find spots.

You've heard of the Sierra Madre Casino. We all have, the legend, the curses. Foolishness about it lying in the middle of the City of the Dead, buried beneath a blood-red cloud. A bright, shining monument luring treasure hunters to their doom...

— Father Elijah, Dead Money intro

Dead Money is the first add-on for Fallout: New Vegas, developed by Obsidian Entertainment and published by Bethesda Softworks.

  • 2Overview
  • 3Characters
  • 6Items
    • 6.1Apparel
    • 6.3Weapons
  • 7Locations
  • 9Perks

Release and availability[editedit source]

Dead Money was released on December 21, 2010 on Xbox 360 as exclusive downloadable content.[1] It remained available only to Xbox 360 users for three months, before being released on PC and PS3 on February 22, 2011. It costs $9.99.

It is bundled with the Fallout: New Vegas Ultimate Edition, released on February 7, 2012 for all platforms.

Overview[editedit source]

The add-on focuses on the Sierra Madre, a pre-War casino and resort built by Frederick Sinclair. Slated for opening in late October 2077, the Gala event never took place. Instead, as the cutting edge security systems detected incoming warheads and nuclear detonations, they sealed up the casino, locking guests and crews within, dooming them to a slow, painful death.

But the Sierra Madre was more than just an extravagant resort. It was a fortress, a furnace within which a new civilization would be forged. But it was not perfect. The security system doomed its guests to die. The climate control and air conditioning systems 'malfunctioned,' releasing a red cloud that would hang over the Sierra Madre, dooming all who entered it. And within it, the ghost people, once the humans trapped within hazmat suits, stalk the streets, abducting any who decide to brave the dangers of the Sierra Madre.

The Madre became a legend, a rumor about a City of Gold passed around saloons and camp fires late at night. Posters advertising its grand opening are scattered across the wastelands, fueling the mystery, while the mysterious broadcast continues to attract would-be scavengers and looters. Only one person found the Madre and lived to tell the tale: Father Elijah.

This former Elder of the Mojave chapter of the Brotherhood of Steel has gone missing after the Brotherhood's defeat at Helios One. In his travels, he learned of the Madre at Big MT and decided to claim it, for its weapons and technology could allow him to defeat the NCR. However, to crack the casino, he needs help. He needs living tools to make his bidding.

He needs the Courier. The very same person who follows the broadcast to the abandoned Brotherhood of Steel bunker, like so many others before him. Little does Elijah suspect that the Courier will crack the riddle of the Sierra Madre and unearth its dark secrets.

Features[editedit source]

Money
  • Level cap increased by 5.
  • An entire new worldspace to explore, recommended for players of levels 20 and above. Companions cannot come.
  • Gameplay focused on scavenging and surviving in a hostile environment without the player's usual loadout, as well as interaction with companions. Skills are used throughout the add-on, affecting how the player's companions treat them, their options in combat and adventure, or simply surviving.
  • The player cannot return to the Madre without using console commands (such as tcl to reach the portal to the Madre beneath the radio).

Characters[editedit source]

Mentioned-only[editedit source]

Creatures[editedit source]

Robots and computers[editedit source]

Fallout New Vegas Dead Money Guide

Items[editedit source]

Apparel[editedit source]

Cut armor and clothing[editedit source]

Consumables[editedit source]

Weapons[editedit source]

Cut weapons[editedit source]

Weapon mods[editedit source]

Other items[editedit source]

World objects[editedit source]

Locations[editedit source]

The following section is transcluded from Fallout: New Vegas locations. To modify, please edit the source page.

The Villa[editedit source]

  • Medical district
  • Puesta del Sol
  • Salida del Sol

Sierra Madre Casino[editedit source]

Quests[editedit source]

The following section is transcluded from Fallout: New Vegas quests. To modify, please edit the source page.
IconNameLocation(s)Given byRewardQuest ID
Sierra Madre Grand Opening!Abandoned Brotherhood of Steel bunkerFather ElijahHolorifle
Dead Money jumpsuit
005229
Find Collar 8: 'Dog'Villa Police StationFather ElijahDog or God as a companion; Ravenous Hunger or In My Footsteps, respectively0139df
Find Collar 12: ChristineVilla ClinicFather Elijah200 XP, Christine as a companion0139e1
Find Collar 14: Dean DominoResidential DistrictFather ElijahDean Domino as a companion139fe0
Fires in the SkySalida del Sol SouthFather Elijah800 XP013a3f
Strike Up the BandPuesta del Sol SouthFather Elijah800 XP013a40
Mixed SignalsPuesta del Sol Switching StationFather Elijah800 XP013a04
Trigger the Gala EventSalida del Sol NorthFather Elijah1600 XP000fc0
Put the Beast DownCantina Madrid, Sierra Madre CasinoFather ElijahXP/Karma vary amongst decisions013a03
Curtain Call at the TampicoThe Tampico, Sierra Madre CasinoFather ElijahNone013a43
Last LuxuriesExecutive Suites, Sierra Madre CasinoFather ElijahNone013a44
Heist of the CenturiesSierra Madre vault, Sierra Madre CasinoFather Elijah37 gold bars000fc1

Perks[editedit source]

The following section is transcluded from Fallout: New Vegas perks. To modify, please edit the source page.

Regular perks[editedit source]

NameLevel reqOther requirementsRanksBenefitBase ID
And Stay Back10Guns 701Shotguns have a 10% chance, per pellet, of knocking an enemy back.00f218
Heavyweight12ST 71Weapons with a weight of more than 10 is cut in half. This does not affect weapons modded to under 10 wg.011468
Hobbler12PE 71Your chance to hit an opponent's legs in V.A.T.S. is increased by 25%.011469
In Shining Armor2Repair 20, Science 701This perk is bugged and applies no effect.00f216,
00f217
Junk Rounds2LK 6, Repair 451You can craft ammunition using scrap metal and tin cans.00fb6a
Light Touch2AG 6, Repair 451While wearing light armor you gain +5% critical hit chance and your enemies suffer a -25% critical hit chance.00e87b
Old World Gourmet2EN 6, Survival 451+25% addiction resistance. +50% health bonus from snack foods. Scotch, vodka and wine now give you health in addition to their normal effects.00f96f

Companion perks[editedit source]

NameFollowerBenefitBase ID
In My FootstepsGodTraps do not activate, and you are given a stealth increase.013b26
Ravenous HungerDogGhost people do not get back up after shooting them without taking off a limb.N/A
Signal InterferenceChristine+50% time to escape signals008a2e
Unclean LivingDean DominoTemporary cloud protection, take 25% less damage.008a2f

Special perks[editedit source]

NameUnlock conditionsRanksBenefitBase ID
Coin OperatorDialogue with Christine1Adds recipe. 1 Fission Battery + 2 scrap metal =50 Sierra Madre Chips01039b
Ghost HunterDialogue with Dog1Ghost people are more likely to die outright without needing to be dismembered or disintegrated.01039a
Sierra Madre MartiniDialogue with Dean Domino1Adds recipe to create Sierra Madre martinis with 2 junk food, 1 Tin Can, and 1 Jar of Cloud Residue.01039e
Elijah's Last WordsGive Veronica holomessage from Elijah.1Boosts Veronica's melee attack speed by 150% & gives her a 25% chance for melee attacks to knock down enemies.00d4a8
Elijah's RamblingKeep holomessage from Elijah after Veronica unlocks it.1Boosts melee critical damage +50%.00d4a9

Achievements[editedit source]

The following section is transcluded from Fallout: New Vegas achievements and trophies. To modify, please edit the source page.
NameRequirementAchievement pointsTrophy typeImage
Assemble Your CrewRecruit Dean Domino, Christine and Dog20
Cash OutConfront Father Elijah in the Sierra Madre's Vault30
Having a BallComplete the Sierra Madre Gala Event20
Safety Deposit BoxTrap Father Elijah in the Sierra Madre's Vault40
Sierra Madre Souvenir AficionadoCollect 500 Sierra Madre Chips30

Behind the scenes[editedit source]

  • Dead Money is strongly inspired by the 1948 film The Treasure of the Sierra Madre, focusing on a pair of disenfranchised folk who plan to seek out the titular treasure, fighting against hostile indigenous inhabitants and their own greed.
  • According to Jason Fader, the DLC was also inspired by films such as: Battle Royale (2000), Cube (1997), and Lifeboat (1944).[2]
  • Chris Avellone penciled a blog detailing the thought process behind design decisions that went into the game.

Bugs[editedit source]

  • PCPlayStation 3Xbox 360 Dirty edits in the add-on override changes applied to the grenade launcher by patches, increasing its damage, spread, and allowing for it to be repaired by miniguns.
  • PlayStation 3 Deleting the add-on resets the level cap to 30. This can be permanent, even if the add-on is installed.
  • Xbox 360 The add-on has to be installed via the dashboard to be recognized by the game.

Gallery[editedit source]

Fallout New Vegas Dead Money
  • A ghost person

  • The Courier firing at a ghost person

  • A ghost person

  • A ghost person attacking the player

  • Dog/God inside his cell in the beginning of the add-on

  • A hologram

  • The Sierra Madre sign after the Great War

  • The Sierra Madre sign before the Great War

  • Cover art for Xbox 360

  • Steam banner

Video[editedit source]

  • Dead Money trailer

References

  1. Fallout: Welcome to the Official Site
  2. Jason Fader's reddit AMA
QuestsSierra Madre Grand Opening! ·Find Collar 12: Christine ·Find Collar 14: Dean Domino ·Find Collar 8: 'Dog' ·Fires in the Sky ·Mixed Signals ·Strike Up the Band ·Trigger the Gala Event ·Curtain Call at the Tampico ·Last Luxuries ·Put the Beast Down ·Heist of the Centuries ·Big Winner, Sierra Madre
Achievements and trophiesAssemble Your Crew ·Having a Ball ·Cash Out ·Safety Deposit Box ·Sierra Souvenir Aficionado
LocationsThe VillaMedical district (Villa clinic) ·Puesta del Sol (Puesta del Sol switching station ·Ruined building ·Ruined cafe ·Ruined store ·Service route) ·Residential district ·Salida del Sol (Campanas del Sol ·Salida del Sol courtyard) ·Villa (Villa police station)
Sierra Madre CasinoSierra Madre Resort & Casino (Cantina Madrid ·Executive suites ·Sierra Madre casino ·Sierra Madre lobby ·Sierra Madre vault ·The Tampico)
ItemsWeaponsAutomatic rifle ·Bear trap fist ·Cosmic knife (Clean ·Super-heated) ·Demolition charge ·Gas bomb ·Holorifle ·Knife spear (Clean) ·Police pistol ·Throwing knife spear
Armor and clothingAssassin suit ·Dead Money jumpsuit ·Dean's tuxedo ·Father Elijah's robes ·Sierra Madre armor ·Sierra Madre armor, reinforced ·Vera's outfit
ConsumablesCloud Kiss (weak), (potent), (lethal) ·Ghost people flesh ·Ghost Sight ·Pre-War steak ·Sierra Madre martini
Miscellaneous itemsAuto. rifle upgr. internals ·Bear trap fist HD springs ·Embalming fluid ·Gold bar ·Holorifle focus optics ·Holorifle adv. calibration ·Holorifle reinf. components ·Jar of Cloud residue ·Sierra Madre chip ·Sierra Madre snowglobe ·Sierra Madre vending machine
Holodisks and notesCasino security passcode ·Dean Domino's 'Saw Her Yesterday' song ·Dean Domino's blackmail evidence ·Dog command tape ·Elijah's holomessage ·Ennis's noteCut content ·Extracted holotape ·Journal (ruined store) ·Journal (Salida switching station) ·Message from Elijah: Gala eventCut content ·Prisoner commands ·Recipe: Super-Heated Knife! ·Remote maintenance terminal password ·See you in hell asshole ·Shipment invoiceCut content ·Spliced holotape ·Stained note ·Stained page ·Tampico's front desk terminal password ·Tampico's stage manager passcodeCut content ·Torn journal ·Toxic samples ·Vault security protocols ·Vault turret terminal password ·Vending machine code ·Vera Keyes' 'Begin Again' song ·Vera Keyes' 'Go to the Faraway' song ·Vera Keyes' 'Let the Bright Tomorrow in' song ·Vera Keyes' 'Let the Bright Tomorrow in' song (cut)Cut content ·Vera Keyes' 'Let the Bright Tomorrow in' song (cut) ·Vera Keyes' audition ·Vera Keyes' medical report ·Vera's partitures ·Worker's note
CharactersIn-gameChristine Royce ·Dean Domino ·Dog and God ·Elijah ·Vera Keyes ·Frederick Sinclair
Mentioned-onlyAli-Din ·Joey Baxter ·Mike Berlyn ·Bill ·Chief of Villa police ·William Ennis ·Foreman ·Joshua Graham ·Martin T. Harris ·Kevin ·John K. Lester ·Andrew Levine ·Lieutenant ·Madame Lolita ·Lou Martin ·Maxis ·Tyler Morris ·Vince Natali ·Danny Parker ·Millicent Purvis ·Rubin ·Evelyn A. Sainz ·Sheila ·Konrad Simmons ·Ulysses ·Shane Velloric ·Harry Wilfred ·White Arrow Heart DudeCut content ·Mr. Yesterday
CreaturesGhost people (Harvester, Seeker, Trapper) ·Holograms
PerksAnd Stay Back ·Coin Operator ·Elijah's Last Words ·Elijah's Ramblings ·Ghost Hunter ·Heavyweight ·Hobbler ·In My Footsteps ·In Shining Armor ·Junk Rounds ·Light Touch ·Old World Gourmet ·Ravenous Hunger ·Sierra Madre Martini ·Signal Interference ·Unclean Living
CutscenesDead Money trailer ·Dead Money intro ·Dead Money endings
Italics denote unmarked and/or interior locations.
Story add-onsDead Money ·Honest Hearts ·Old World Blues ·Lonesome Road
Item packsCourier's Stash (Caravan Pack ·Classic Pack ·Mercenary Pack ·Tribal Pack) ·Gun Runners' Arsenal
PatchesPC1.1.0.268 ·1.1.1.271 ·1.2.0.285 ·1.2.0.314 ·1.2.0.352 ·1.3.0.452 ·1.4.0.525
Xbox 3601.1.0.268 ·1.2.0.315 ·1.3.0.444 ·1.4.0.514
PS31.1.0.268 ·1.2.0.310 ·1.3 ·1.4 ·1.5 ·1.6
EditorGarden of Eden Creation Kit
Fallout cRPGsFallout ·Fallout 2 ·Fallout 3 ·Fallout: New Vegas ·Fallout 4 (VR) ·Fallout 76
Spin-offsPC/video gamesFallout Tactics ·Fallout: Brotherhood of Steel ·Fallout Shelter
Other mediaAll Roads (graphic novel) ·Fallout: Warfare (tabletop wargame) ·One Man, and a Crate of Puppets (webcomic) ·Fallout: Wasteland Warfare (tabletop wargame)
Add-onsFallout 3Operation: Anchorage ·The Pitt ·Broken Steel ·Point Lookout ·Mothership Zeta
Fallout: New VegasDead Money ·Honest Hearts ·Old World Blues ·Lonesome Road ·Gun Runners' Arsenal ·Courier's Stash
Fallout 4Automatron ·Wasteland Workshop ·Far Harbor ·Contraptions Workshop ·Vault-Tec Workshop ·Nuka-World
CollectionsFallout Trilogy ·Fallout Anthology
Future gamesFallout Online
Canceled projectsFallout (PlayStation) ·Fallout Tactics 2 ·Fallout Extreme ·Fallout 3 (codenamed Van Buren) ·Fallout: Brotherhood of Steel 2 ·Fallout d20 ·Fallout movie ·Project V13
Related articlesFallout world ·SPECIAL ·Vault 13: A GURPS Post-Nuclear Adventure ·Wasteland ·Interplay Entertainment ·Black Isle Studios ·Bethesda Softworks ·Obsidian Entertainment ·Masthead Studios
Retrieved from 'https://fallout.gamepedia.com/index.php?title=Dead_Money&oldid=2134684'

Notes[edit]

While doing this series of quests to get free, there are some things to watch out for.

Also for this you should be at least level 20 or higher for this

  • The ghost people can be a threat depending on what skills you have, but as long as you cut off their limbs or shoot them in the head they can be put down quickly.
  • There are two kinds of speakers and radios to watch out for. Broken speakers can be destroyed, and the shielded ones must be deactivated via a computer.
  • There could be plenty of traps: grenade traps, bear traps, trip wires, explosive traps, etc.
  • There are 3 people that you need to help out. Their collars are linked, so if you kill one of them then you die.
  • There are holograms. Keep away from them or they will attack you if you get too close. They have emitters that can be destroyed to deactivate the holograms. Some are easy to find; others are not so easy.
  • Keep in mind that some of the ghost people throw spears or gas bombs. Change a hologram's path to help you get around them.
  • There are poison clouds that can sap your health fast so avoid them by going over or around them.
  • If you can shoot the radio they can set off your bomb collar.
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