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Mass Effect 2 Mattock

 

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Requirements

Off-site requirements

Mod nameNotes
DLL PatcherAllows game to load user-made DLC mods.
Permissions and credits

Author's instructions

You may release mods that depend on Modern Weapon Pack content, but you need to obtain permission from me first.
Redistributing whole mod is not permitted under any circumstances.
Feel free to use and link this mod in any creativity.

File credits

Weapons are based on BioWare's files and ideas.
Thanks to Mgamerz for help with programming.
Thanks to mirageandjazz for help with Halberd weapon.

Donation Points system

This mod is opted-in to receive Donation Points

Mattock
Changelogs
  • Version v2.0.1

    • Fixed heat-system incompatibility with the ME2 Weaponry Tweaks
    • Fixed a bug where N7 Valiant's scope animation was too slow with the ME2Controller mod installed
    • Increased Cerberus Harrier's recoil after unintentional decrease
    • M-5 Buck stun ability will work on LOKI mechs now
  • Version v2.0

    • 6 new weapons added: N7 Hurricane, Black Widow, M-77 Paladin, L-89 Halberd, M-90 Indra and N7 Valiant
    • Object 403 remade to Collector Cannon (model and name changed)
    • Eagle changes: laser is no longer visible during first shoot; there is no longer delay when firing single shots; minor texture fix
    • Harrier changes: fixed a bug where sometimes muzzle flash didn't display at all; minor texture improvements
    • Now Buck deals additional damage against unprotected targets, instead of against armored
    • Weapons' unlock requirements changed slightly
    • Option to unequip weapon expanded to all classes
    • Many other minor changes
  • Version v1.1b

    • Fixed a bug with blackened textures of other DLCs (Cerberus Weapon and Armor; Firepower Pack) after installing texture mods for them.
  • Version v1.1

    • Fixed a bug where sometimes unwanted symbols appeared on a weapon
    • Fixed a bug with invalid textures when switching between some weapons
  • Version v1.0

M-96 Mattock I
Blueprint RarityUncommon
Item RarityUncommon
TypeAssault rifle
Firing ModeSemi-automatic
Damage 54
Rate of fire 405
Max clip size 20
Ammo 160
Accuracy 60
Weight 25
Blueprint SourceMilky Way
Development MaterialsOmni-Gel Canister
Iron
Fluorite
Element Zero
Augmentation Slots0

The M-96 Mattock I is an assault rifle.

Description[editedit source]

The M-96 Mattock's increased power is favored by marksmen looking to bring down hardened targets. Its lack of an automatic setting was originally advertised as a feature rather than a shortcoming, as it curbs a user's tendency to spray inaccurate fire under stress.

Blueprint[editedit source]

The blueprint for Mattock I is automatically available as soon as Ryder activates the Research Center on the Tempest or at Site 1 on Eos. Mobile screensaver.

Mass Effect 2 Mattock Vs Vindicator

The following resources are needed to develop this item:

  • Omni-Gel Canister x20
  • Iron x80
  • Fluorite x40
  • Element Zero x10

This item has no augmentation slots available during development.

Upgrade series[editedit source]

Mass Effect 2 Walkthrough

  • Mattock I
Assault rifles
Cyclone • L-89 Halberd • M-8 Avenger • M-37 Falcon • M-96 Mattock • N7 Valkyrie • P.A.W. • Pathfinder Pioneer • Revenant • Sandstorm • Soned • Sovoa • Sweeper • Thokin • X5 Ghost • Zalkin
Pistols
Carnifex • Charger • Equalizer • M-3 Predator • M-5 Phalanx • M-25 Hornet • N7 Eagle • N7 Hurricane • Pathfinder Ranger • Rozerad • Scorpion • Sidewinder • Silhesh • Talon • Ushior
Shotguns
Dhan • Disciple • Hesh • M-23 Katana • N7 Crusader • N7 Piranha • Pathfinder Deep Impact • Reegar Carbine • Ruzad • Scattershot • Shorty • Venom
Sniper rifles
Black Widow • Incisor • Inferno • Isharay • Kishock Harpoon Gun • Lanat • M-90 Indra • N7 Valiant • Naladen • Pathfinder Observer • Raptor • Shadow • Vanquisher • Viper • Widow
Melee weapons
Angaran Firaan • Asari Sword • Biotic Amplifier • Electric Firaan • Kett Carfalon • Kett Vakarsh • Krogan Hammer • Omni-Blade • Remnant Cryo-Gauntlet
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