COD Black Ops II AN94 A Skin Mod for Counter-Strike 1.6. Black Ops 3 skin pack confirmed? URL to post: Joined 5y ago. 1,970 points Ranked 20714th.
- An 94 Black Ops 2
AN-94.bmp |
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Type | Primary |
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Class | Assault Rifle |
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Unlocked | Level 55 |
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Damage | 24 - 45 HP
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Fire Mode | Full-Auto |
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Ammo | 30 / 90 (240 Max) |
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Extended Ammo | 40 / 120 (320 Max) |
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Reload Time | 2.39 regular, 3.12 empty |
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Rate of Fire | 625 RPM (940 RPM for the first 2 rounds)
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Recoil | Low |
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The AN-94 is a fully automatic Assault Rifle with the first two rounds firing faster then the others, making it perfect for short bursts. This 'advanced assault rifle' has been in service since 1997. Originating from Russia, AN stands for Avtomat Nikonova.
AK47 users from past Call of Duty games will enjoy this weapon due to it's similar appearance and statistics to the popular Russian assault rifle. However, it should be noted that the AN-94 is much more advanced than the AK47.
Attachments[edit]
The Attachments are unlocked at the following weapon levels.
- None
- Select Fire (2 Round Burst)
Zombies[edit]
The AN-94 also appears in Zombies. So far, it can only be found on a wall in Die Rise for 1200 Points. The ammo count is 30/300.
Using the Pack-A-Punch Machine will upgrade the AN-94 to the Actuated Neutralizer 94000. The upgrade adds a Reflex Sight, and the ammo count becomes 50/600.
First Person View
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AN-94 In Action
[edit]
Video courtesy chrisjspooner
Comments
- For a similarly named aircraft, see An-124.
The AN-94 is an assault rifle that appears in Call of Duty: Modern Warfare: Mobilized, Call of Duty: Black Ops II, Call of Duty: Strike Team, Call of Duty Online, Call of Duty: Black Ops III and Call of Duty: Mobile.
Call of Duty: Modern Warfare: MobilizedEdit
AN-94 |
Magazine Size | 30 rounds |
Unlocked | 150 multiplayer kills with insurgency faction |
Starting Ammunition | 30 + 180 (SP, MP) 30 + 270 (Survival Mode) |
Maximum Ammunition | 30 + 180 (SP, MP) 30 + 270 (Survival Mode) |
Reload Time | Fast |
Rate of Fire | High-Medium |
Range (explanation) | Long |
Recoil | None |
Fire Mode | Automatic |
Used by | Insurgents |
Console codename(s) | Nintendo DS |
CampaignEdit
The AN-94 is featured as a common weapon throughout the entire game. It is available to pick up frequently in the USMC missions and the first and third SAS ones. It has very high accuracy and high power as well as the highest ammo capacity and reserved ammo of all assault rifles, though the sights are a bit obstructive. It is capable of taking out an enemy in one or two shots to the torso or higher, unless it is a headshot, which would result in a one-hit-kill. It is probably the most common weapon alongside the AK-74.
MultiplayerEdit
The AN-94 is an assault rifle unlocked for the Insurgents factions after the Skorpion with 150 kills. The AN-94 is favored by most players due to its controllable fire rate, high accuracy and high power, as well as more ammo capacity and larger magazine. The AN-94 can take down multiple enemies due to its 45 round magazine and high rate of fire. The weapon also features a low muzzle flash and visual kick. However, the AN-94 suffers from its obstructive rectangular iron sights. Due to this, most players prefer to hip fire with the weapon while crouching. Overall, the AN-94 is a fairly decent weapon to use in multiplayer for its advantage in power, accuracy, fire rate and ammo capacity.
GalleryEdit
The AN-94 on DS
AN-94 HUD
Call of Duty: Black Ops IIEdit
AN-94 |
Damage | 40-24 |
Weapon Class | Assault Rifle |
Magazine Size | 30 rounds (40 w/ Extended Clip) |
Unlocked | Completing Suffer With Me (SP) Level 55 (MP) |
Cost (Zombies) | 1200 |
Starting Ammunition | 30+180 (SP), 30+90 (MP) |
Maximum Ammunition | 30+390 (SP), 30+240 (MP) 30+300 (ZM) |
Reload Time | 2.39 normal, 3.12 empty 1.62 normal, 2.11 empty w/ Fast Mag 2.63 normal, 3.43 empty w/ Extended Clip |
Rate of Fire | Automatic: · 625 RPM (SP) · 625 RPM (937 for the first 2 rounds) (MP & ZM) Select Fire: · Per burst: 937 RPM (SP & MP) · Overall: 937 RPM (SP), 750 RPM (MP) |
Range (explanation) |
Recoil | Very low (first two shots) Low-medium (after second shot) |
Penetration | Intermediate |
Fire Mode | Automatic 2-round burst w/ Select Fire |
Used by | DeFalco, Mercs, Militia |
HUD icon |

CampaignEdit
- 'Fully automatic assault rifle. Moderate recoil and power.'
- — Description
The AN-94 is one of the common assault rifles in the campaign, as it's mostly used by the Mercs and Yemeni Militia. DeFalco is seen holding it in the mission Achilles' Veil when the player is forced to either shoot Harper or Menendez. The AN-94 is unlocked when Suffer With Me is completed.
MultiplayerEdit
- 'Fully automatic assault rifle. The first 2 rounds of each burst are fired at a faster rate.'
- — Description in Create-A-Class
The AN-94 is the last weapon to be unlocked in the assault rifle category, and is unlocked at level 55. It is fully automatic, with the first two rounds of each burst firing at a faster rate. Because of this ability, the Select Fire attachment is not necessary to fire in manual bursts. The AN-94 will kill in three bullets out to mid-long range and up to five at a distance (four if one is a headshot), but lacks the stopping power to ensure a two-headshot-kill before the damage drop-off. The iron sights of this weapon are very clear, meaning that an optical attachment is not required. With the Select Fire attachment, the AN-94 can be switched to a two-round burst weapon with extremely low recoil. The player can mimic this effect on fully automatic by lightly tapping the trigger, which may lessen the need for Select Fire in many circumstances (although Select Fire is still preferable for long range engagements).
The Suppressor is another excellent attachment for this weapon as the muzzle flash is reduced aiding in accuracy, and the added stealth effect makes it well-suited for more close to mid range firefights. The AN-94 kicks 5% less on its first shot fired when the trigger is pulled, and this decrease in recoil is made more noticeable by the increased accuracy over its first two shots due to the higher fire rate. In addition, the faster initial rate of fire means that the AN-94 is capable of outgunning most submachine guns with perfect accuracy. Depending on play-style, the Adjustable Stock and the Laser Sight go hand in hand with the Suppressor, much like many submachine guns.
It should be noted that using the Select Fire attachment will make the weapon fire in two round bursts, compared to the usual three round bursts. Due to the AN-94's faster rate of fire on the first two shots, a skilled player can potentially fire faster than a default AN-94.
In the July 23rd update, the AN-94's three-shot-kill range was reduced by 15% from 29 meters to about 24.5 meters. However, the gun's four and five shot ranges remained the same, so as not to hurt the weapons effectiveness too badly.
Overall, the AN-94's unique two-round burst ability, low to moderate recoil, good range, and moderately high damage makes it a popular gun among players and a solid weapon.
ZombiesEdit
The AN-94 is available in Zombies. It is purchasable off the wall in Die Rise, Buried and Borough for 1200 points. In Die Rise, it is located in the upside down building, facing the player when they come out of the lifted elevator shaft. In Buried, its chalk outline is found in the Gunsmith shop and can be placed at any of six predetermined locations. In Borough, it is located at the mansion to the right of the door. For a weapon off the wall, it is a very effective weapon, more so than many weapons available from the Mystery Box, due to its high accuracy and fire rate as well as good damage and a high reserve ammunition capacity of 300 rounds. Even when it is not Pack-a-Punched, it is still effective in later rounds, especially with Double Tap Root Beer to keep its damage rate against zombies relatively high.
When Pack-a-Punched, it becomes the Actuated Neutralizer 94000. It has a 50-round magazine and 600 reserved ammo, as well as increased damage. Initially, it will come with a Reflex Sight equipped, but is able to cycle through attachments by Pack-a-Punching it again for 2,000 points. These other attachments include the Target Finder, the Foregrip, and the Millimeter Scanner.
AttachmentsEdit
- Reflex Sight (unlocked weapon level 2)
- Quickdraw Handle (unlocked weapon level 3)
- Fast Mag (unlocked weapon level 4)
- ACOG Scope (unlocked weapon level 5)
- Foregrip (unlocked weapon level 6)
- Adjustable Stock (unlocked weapon level 7)
- Target Finder (unlocked weapon level 8)
- Laser Sight (unlocked weapon level 9)
- Select Fire (unlocked weapon level 10)
- EOTech Sight (unlocked weapon level 11)
- Suppressor (unlocked weapon level 12)
- FMJ (unlocked weapon level 13)
- Hybrid Optic (unlocked weapon level 14)
- Extended Clip (unlocked weapon level 15)
- Grenade Launcher (unlocked weapon level 16)
- MMS (unlocked weapon level 17)
AN-94 vs Actuated Neutralizer 94000Edit
AN-94 | Actuated Neutralizer 94000 |
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Damage | 120-75 | 200-160 |
Fire mode | Automatic | Automatic |
Rate of fire | 625 RPM (937 RPM for the first 2 rounds) | 625 RPM (937 RPM for the first 2 rounds) |
Magazine size | 30 | 50 |
Max ammo | 300+30 | 600+50 |
Mobility | Medium | Medium |
Extras | More ammo, larger magazine, higher damage |
Possible Attachments | Millimeter Scanner, Reflex Sight, Target Finder, Foregrip |
GalleryEdit
- For camouflage images, see AN-94/Camouflage.
- For attachments images, see AN-94/Attachments.
The AN-94 in first-person.
Aiming down the sights.
Reloading the AN-94.
VideosEdit
AN-94 Gameplay BO2 (Takeoff 25-16)
Call of Duty: Strike TeamEdit
The AN-94 appears as the AP-96 in Call of Duty: Strike Team. It is not unlocked in-game unless the player buys the 'Balanced Package' Care Package which includes a new perk called 'Rifleman' which increases the damage of assault rifles, a Frag Grenade, a Claymore, a Health Kit, and the AP-96.
GalleryEdit
AP-96 in first person.
The AP-96 in third person.
Call of Duty OnlineEdit
AN94 |
Damage | 40-24 |
Weapon Class | Assault Rifle |
Magazine Size | 30 rounds (45 w/ Extended Mags) |
Unlocked | Level 53 |
Starting Ammunition | 30+90 |
Maximum Ammunition | 30+180 |
Reload Time | 2.1 loaded, 3.1 unloaded. Dual Mags 1.3 loaded, 1.8 unloaded |
Rate of Fire | 625 RPM |
Recoil | Low |
Fire Mode | Automatic |
The AN94 returns in Call of Duty Online.
AttachmentsEdit
GalleryEdit
The AN94 in first person.
Aiming down the sights.
Reloading the AN94.
Another view of the AN94's menu icon.
Call of Duty: Black Ops IIIEdit
KVK 99m |
Damage | 35-22 (MP) |
Damage Multipliers | x1.1 Head |
Weapon Class | Assault Rifle |
Magazine Size | 30 rounds (45 w/ Extended Mag) |
Starting Ammunition | 30+90 (MP) |
Maximum Ammunition | 30+240 (MP) |
Rate of Fire | 555 RPM (810 for the first 2 rounds) |
Range (explanation) | 850-2001 |
Fire Mode | Automatic |
- 'Full-auto assault rifle. The first 2 rounds of each burst are fired at a faster rate.'
- — Description
The AN-94 was added to Call of Duty: Black Ops III on July 11, 2017 under the name KVK 99m, only available through the Black Market[1]. Its aesthetic is highly reminiscent of the Call of Duty: Black Ops II version. Similarly to Black Ops II, the first two rounds of every burst are fired at a faster rate, making it ideal to burst-fire for faster kills.
GalleryEdit
The KVK 99m in first person
Aiming down the sights
Reloading
Cocking the KVK 99m
Call of Duty: MobileEdit
ASM10 |
Weapon Class | Assault Rifle |
Fire Mode | Automatic |
- 'Fully automatic assault rifle. The first 2 rounds of burst are fired at a higher accuracy.'
- — Description
The AN-94 returns in Call of Duty: Mobile as the ASM10.
TriviaEdit
Call of Duty: Black Ops IIEdit
- The serial number for the AN-94 is '30948453'.
- When each round is fired or the weapon is cocked, the barrel reciprocates.
- The rounds held in the AN-94's magazine are 3D, but the actual magazine itself is solid, as shown by one of the rounds appearing to phase through the top with another sitting above it.
- On the right side of the weapon, it reads 'АH-94 5.43 x 39' ('AH-94' being Cyrillic script for 'AN-94'), and the Izhmash logo is seen.
- The AN-94 has two rear sights, in which one of them is mounted on a pre-attached optic rail. The one further from the front post is unusable.
- When stored in the Weapon Locker in Die Rise or Buried, and it is taken out in Green Run, it becomes the Galil and vice versa.
- The magazine is canted slightly to the right (due to the weapon's unique feeding system), making it harder to see from first person. For this reason, the magazine also occasionally goes through the wall on its wallbuy in Zombies.
Call of Duty: Strike TeamEdit
- During cutscenes, sometimes soldiers are equipped with AP-96s rather than their initial loadout.
Call of Duty: Black Ops IIIEdit
- Similar to Black Ops II, the magazine is slightly canted to the right.
- The KVK 99m is made in the United States, evident by the text on the Fast Mags attachment.
ReferencesEdit
- ↑http://charlieintel.com/2017/07/11/days-summer-arrived-black-ops-3-new-weapons-camos/
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An 94 Black Ops 2
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Weapons of Call of Duty: Black Ops III |
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Submachine Guns | Kuda·VMP·Weevil·Vesper·Pharo·Razorback·HG 40(Update)·DIY 11 Renovator(Update)·HLX 4(Update)·PPSh(Update)·AK-74u(Update)·XMC(Update)·Sten(Update) Bootlegger (ZM) ·M1927 (ZM) ·MP40 (ZM) | Assault Rifles | KN-44·XR-2·HVK-30·ICR-1·Man-O-War·Sheiva·M8A7·MX Garand(Update)·FFAR(Update)·Peacekeeper MK2(Update)·LV8 Basilisk(Update)·M16(Update)·Galil(Update)·KVK 99m(Update)·M14(Update) StG-44 (ZM) | Shotguns | KRM-262·205 Brecci·Haymaker 12·Argus·Banshii(Update)·Olympia(Update) | Light Machine Guns | BRM·Dingo·Gorgon·48 Dredge·R70 Ajax(Update)·RPK(Update) MG-08/15 (ZM) | Sniper Rifles | Drakon·Locus·P-06·SVG-100·RSA Interdiction(Update)·DBSR-50(Update)·XPR-50(Update)·Dragoon(Update) | Pistols | MR6·RK5·L-CAR 9·Marshal 16(Update)·Rift E9(Update)·1911(Update) Bloodhound (ZM) ·Mauser C96 (ZM) | Launchers | Melee (standalone) | Combat Knife Updates:Butterfly Knife·Wrench·Brass Knuckles·Fury's Song·Iron Jim·MVP·Carver·Malice·Skull Splitter·Slash N' Burn·Nightbreaker·Buzz Cut·Nunchucks·Enforcer·Prizefighters·Path of Sorrows·Ace of Spades·Bushwhacker·L3FT.E·Raven's Eye | Special | NX ShadowClaw(Update)·D13 Sector(Update)·Ballistic Knife(Update) Spike Launcher (SP) ·Micro-Missile Launcher (SP) ·Death Machine (SP/ZM) | Specialist Weapons | Gravity Spikes·Sparrow·Tempest·War Machine·Annihilator·H.I.V.E.·Scythe·Ripper·Purifier | Attachments | Optics:Recon Sight·Reflex Sight·Thermal·Varix 3·ELO·BOA 3·LRx3(Update) Barrel:Suppressor·Long Barrel Underbarrel:Grip·Bayonet(Update) Unique:Stock·Ballistics CPU·Fast Mag·FMJ·High Caliber·Laser Sight·Quickdraw Handle·Dual Wield·Rapid Fire·Extended Mag·Tri Bolt(Update) Pack-a-Punch (ZM):Blast Furnace·Dead Wire·Turned·Fireworks·Thunder Wall | Other melee weapons | Fists·Knife (ZM) ·Bowie Knife (ZM) ·Plunger (ZM) ·Sickle (ZM) | Lethal | Frag·Semtex·Thermite·C4·Trip Mine·Combat Axe Stielhandgranate (SP) ·Widow's Wine Grenade (ZM) | Tactical | Concussion·Flashbang·EMP Grenade·Smoke Screen·Trophy System·Shock Charge·Black Hat | Wonder Weapons | Ray Gun·Apothicon Servant·Wunderwaffe DG-2·Wrath of the Ancients·KT-4·GKZ-45 Mk3·Thundergun·Ray Gun Mark II·31-79 JGb215·Wave Gun·Staff of Ice·Staff of Fire·Staff of Wind·Staff of Lightning Specialist:Apothicon Sword·Ragnarok DG-4·Skull of Nan Sapwe·Gauntlet of Siegfried Equipment:Spider Bait·Dragon Strike Tactical:Li'l Arnie·Monkey Bomb·Gersh Device·Matryoshka Doll·Quantum Entanglement Device·G-Strike Melee:One Inch Punch Attachment:Sekhmet's Vigor | Zombies Buildables | Rocket Shield·Zombie Shield·Gas Mask·Guard of Fafnir·Maxis Drone | Unobtainable weapons | M27·Remington 870 MCS·MP7·HAMR·KAP-40·Remington New Model Army·Assault Shield | Specialist Abilities | Overdrive·Vision Pulse·Glitch·Kinetic Armor·Combat Focus·Rejack·Psychosis·Active Camo·Heat Wave·Rogue(Update)·Gambler(Update) | Miscellaneous | Astoth Arbzorak·Uplink Drone·Axe·Claymore·Direct Neural Interface·Directed Energy Air Defense·FlaK 88·Flare·Kill Counter·KN Weapons Platform·LRAD·MG42·MG34·Panzerschreck·Default Weapon·Molotov Cocktail·Throwing Knife·Mortar Round·P.E.S.·Vril Generator·Focusing Stone·Shovel·Golden Helmet | Cut |
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Weapons of Call of Duty: Mobile |
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Assault Rifles | AK117·AK47·ASM10·BK57·LK24·M16·M4·Type 25 | Sniper Rifles | Light Machine Guns | M4LMG·RPD·UL736·S36 | Submachine Guns | Shotguns | BY15·HS2126·Striker·HS0405 | Handguns | Launchers | FHJ-18 AA·SMRS | Melee | Operator Skills | Transform Shield·Tempest·Death Machine·Equalizer·War Machine | Attachments | Optics:Red Dot Sight·Holographic Sight·Tactical Scope Other:Stock·Laser Sight·Quickdraw·FMJ·Silencer·Foregrip·Fast Mag·Extended Mag·Long Barrel | Lethal | Tactical | Concussion·Flashbang·Smoke Grenade·EMP·Trophy System |
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